What we're building
Our projects combine new XR systems with careful studies of how people use them. Most are built with collaborators in engineering, medicine, education and industry.
Active projects

Drawn Together
A co-located mixed reality space where groups sketch, annotate and build ideas together in the room they are standing in.

RobotCommand XR
Teleoperating a quadruped robot through mixed reality, with a live 3D point cloud of what the robot sees.
Figure: Johnsen et al., IEEE VR 2025 WorkshopsHEAL-XR
Virtual reality therapy for people after limb loss, developed with surgeons and therapists to ease phantom limb pain and support recovery.

Mixed Reality Robot Programming
Letting every engineering student program an industrial-scale robot arm, using augmented reality to bridge virtual and physical robots.

Trust in Human-Robot Teams
How people and autonomous robots come to trust each other when they work as a team, studied in controlled virtual environments.

NERVE
Virtual patients for practicing the neurological exam, used by medical and veterinary schools for more than a decade.

Weather Intel
Scientific weather and hazard data for any place on Earth, gathered from the agencies that measure it and explained in plain language by AI.

Disaster Education in Mixed Reality
Extending Drawn Together so emergency managers can train, communicate risk and plan for disasters together, with help from AI.

VelNet and open tools
Open-source networking and utilities that power the lab's multi-user XR apps, free for anyone to use.
No active projects in this theme right now. See the archive below.
Past projects
Work from the lab's first decade and a half, from virtual pets to land-surveying simulators.

DataFoldvr - Agricultural Point Cloud Analysis Tools

Virtual Family Room

Collaborative Analysis and Design for Engineering Statics Education
Marine Debris Tracker

Robot Teleoperation in VR

Virtual Fitness Buddies

Virtual STEM Buddies

VR Fluid Statics Immersion

VR Land Surveying (Immersive version)

GDOT Lessons Learned Platform (ReCorD)

NERVE-Dawg (Immersive Version)

Small Animal Coma Scale (SACS)

VR Putting Simulator
Shrimp Black Gill Tracker

Virtual Case Studies for Engineering Fluid Mechanics Education

Filtering Worlds in Miniature

Full Body Driving Simulator

NERVE-Dawg

VR Heart Tour

VR Statics Instruction

Feeling the Weight of Calories

Virtual Pets to Increase F&V Consumption

VR Land Surveying (2015 Version)

Augmented-Reality Wormsloe App

Mixed Reality Virtual Pets

Ubiquitous VR
Funding
We are grateful to the agencies and partners who support our work. Current awards and the five most recently completed are listed here; each project page lists its own funding.
Current
- National Science Foundation, VINES 2554332SCOPE-XR: Seeing the Channel: Optimizing Perception-aware Environments for XR
- NOAA Weather Program Office, Social, Behavioral and Economic SciencesVirtual Risks and Hero Projects: Activating Transformative Community Actions for Preparedness Against Extreme Weather Events through Extended Reality and Artificial Intelligence
- U.S. Economic Development Administration, Georgia Artificial Intelligence in Manufacturing (Georgia AIM)
- University of Georgia, Presidential Interdisciplinary Seed GrantDisaster Education and Risk Communication Using Artificial Intelligence and Immersive Technologies
Recently completed
- U.S. Army DEVCOM Analysis Center, AI/autonomy research cooperative agreement, through Northeastern University
- National Science Foundation, EDU Core Research 1920407Momentary Assessment of Research Learning Environments
- National Science Foundation, Growing Convergence Research 1934481Accelerating Progress Toward Intrinsic Genetic Solutions to Sustainable Agricultural Intensification
- University of Georgia, Presidential Interdisciplinary Seed Grant (New Frontiers)Healing and Empowerment after Limb Loss in XR
- National Institutes of Health, NHLBI R01HL135359The Virtual Fitness Buddy Ecosystem: Using Digital Technology to Promote and Sustain Moderate-to-Vigorous Intensity Physical Activity in Children